The How & Why of Making Games for Education


  • Knowles’ Six Adult Learning Principles
  • Implications for Game Design
  • Effective Game Design for Learning
  • Game Design related to Adults
  • Game And Lesson Planning
  • Game Design for Metric Match-3 (very basic)
  • Effective Game Design for Learning
  • Quick Comparison (of Game Creation Tools)
  • A Short Overview for Planning

Additional Resources

Program/App Website
Kodu Game Lab
QuizGame Master
ProProfs Games
Gamestar Mechanic
Flash Game Developer Tools


Crawford, C. (2003). Chris Crawford on game design. Indianapolis, Ind.: New Riders.

Griffith, C. (2009). Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity. Amsterdam: Focal Press.

Habgood, J., & Overmars, M. (2006). The Game Maker’s Apprentice. New York: Jacob Habgood and Mark Overmars.

Knowles, M. S., Holton, E. F., & Swanson, R. A. (2011). The adult learner: the definitive classic in adult education and human resource development (7th ed.). Amsterdam: Elsevier.

Whitton, N. (2009). Learning with Digital Games: A Practical Guide to Engage Students in Higher Education (The Open and Flexible Learning Series). New York: Routledge.


March 18, 2014 @ Central Penn Adobe Users Group Meeting, Harrisburg, PA

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