Serious Math Games Bolster Self-Concept and Self-Efficacy in Women Learners
Abstract
Female adult learners face many challenges in education, and successful completion of mathematics courses continues to be one of these challenges. While there are many reasons for these challenges, two critical challenges are learners’ mathematics self-concept and mathematics self-efficacy. Do digital math games really help our female students be more confident in their math abilities? I have been researching this question for my dissertation and the answer is ‘Maybe’. In this presentation, I will share the types of students who participated, the games they played, and the results of my study. My participants completed the pretest, played digital games, and completed the posttest. The results were analyzed using the Mann Whitney U and the Wilcoxon Signed-Rank tests.
Outline
- Background & Research Problem
- Purpose & Research Questions
- Existing Literature
- Research Methods & Design
- Data Collection & Analysis
- Findings, Limitations & Conclusions
- Recommendations & Future Research
References
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Presented
June 14, 2017 @ General Education Conference, Kaplan University, online